© Dillard's, Inc.
There's something you should probably know...
I'm not business partners with Kevin Bacon, a writer for the video game franchise Borderlands or a regional bank manager.
I'm a creative technologist.
What does that even mean?
I solve complex technical and creative problems — primarily in visual effects, motion design, and emerging visual technologies including generative AI.
My background is in vfx and motion design for film and tv, using tools like Nuke, After Effects and Blender.
I also code, do on-set supervision and work with the latest generative AI tools like Nano Banana, Veo, Claude and Marey - the state of the art video model from Moonvalley.